Wikipedia:Articles for deletion/Star Wars Quake
This page is an archive of the discussion about the proposed deletion of the article below. This page is no longer live. Further comments should be made on the article's talk page rather than here so that this page is preserved as an historic record.
The result of the debate was keep. —Korath (Talk) 00:49, Apr 5, 2005 (UTC)
According to the article, Star Wars Quake, a planned Quake mod, never materialized. Non-commercial fan-based vapor-cruft, or notable and encyclopedic? No vote as of yet. --GRider\talk 19:49, 30 Mar 2005 (UTC)
- It could be just me, but I remember VFD'ing this a while back. Delete either as recreated deletia, or as non-notable for being one of millions of unfinished game projects. Mgm|(talk) 08:21, Mar 31, 2005 (UTC)
- Delete until it exists. Radiant_* 10:50, Mar 31, 2005 (UTC)
- Keep Existance doesn't equate notability. Star Wars Quake is a well known example of gaming vaporware, second only to Duke Nukem Forever. It's notable for having lasted so long, going through so many different teams and directors, and garnering so much attention, yet still never materializing. 99% of mods have a lifespan of one semester, Star Wars Quake lasted for six years. - Lifefeed 14:51, Mar 31, 2005 (UTC) (author of the article)
- Second only to Duke Nukem Forever. And Daikatana. Also Doom 3, at least until that ceased to be actual vapourware. That said, the article is well-written, and substantial. Keep for now. Chris 20:58, 31 Mar 2005 (UTC)
- And Team Fortress 2. No vote. Mrwojo 15:59, 2 Apr 2005 (UTC)
- Second only to Duke Nukem Forever. And Daikatana. Also Doom 3, at least until that ceased to be actual vapourware. That said, the article is well-written, and substantial. Keep for now. Chris 20:58, 31 Mar 2005 (UTC)
- Week keep, look like it has some level of notability. Grue 15:00, 31 Mar 2005 (UTC)
- Delete, nn lucascruft. ComCat 02:11, 1 Apr 2005 (UTC)
- Keep, mainly because it's a well written and comprehensive article. The topic is a somewhat canonical example for mod development going wrong, so there's at least no harm in keeping it. -- grm_wnr Esc 02:43, 3 Apr 2005 (UTC)
- Keep. A reasonably well-written example of cummunity-based gaming projects failing -- I learned a fair bit reading it. Zantastik 02:28, 4 Apr 2005 (UTC)
- Keep. A well-written article on well-known vaporware. --Carnildo 22:57, 4 Apr 2005 (UTC)
This page is now preserved as an archive of the debate and, like some other VfD subpages, is no longer 'live'. Subsequent comments on the issue, the deletion, or the decision-making process should be placed on the relevant 'live' pages. Please do not edit this page.